A new edition of 7 Wonders was announced today, with new art and design, and lots of metallic finish. Honestly, it looks like a much needed visual overhaul for the game. You can check out the announcement trailer below. However, the trailer doesn’t mention the most important thing: the game was rebalanced in edition. The […]
If 7 Wonders Duel strategy had a mantra, it would be “I don’t want this, but I’m going to take it anyways because you need it.” In a game where military is just a token that you slide, this is a surprisingly combative game. Every single choice you make, you second guess because what it might let your opponent do. So, instead of doing what you want, you take whatever card it is that helps your opponent the least.
Even as hundreds of new drafting games have come out, 7 Wonders still stands strong as one of best of them (though, I’m still debating if 7 Wonders Duel beats the original or not). 7 Wonders strategy is just so deep, and so satisfying to pick apart.
I haven’t written anything about Gloomhaven yet, and it only seems fair, since these days I play Gloomhaven ten times for each time I play any other game. I play with my boyfriend, and we frequently lament what we’re giving up in order to make time for this monster of a game (Social lives. Meals. Sleep. Sanity?). We’ve been playing Gloomhaven without a tank lately, so this topic has been on my mind.
This quick guide has some of the strategies and tactics for playing Mystic Vale like a champion. Improve your Mystic Vale strategy.